Sunday, August 27, 2017

OGRE Scenario: A Preview

Preview,....foreshadowing... whatever you want to call it. Either way this is a project I've been playing w. for a long time. One of the main holdbacks has been my lack of any artistic skills.  There have been a few aborted attempts but I finally found a designer willing to run w/ my vision.  Again I abused the services of MADMANMIKE, creater of my character renderings (a job I'm betting he's regretting ever taking since it opened up the doors) and several other projects over the last few years.

 I love the various maps in OGRE but I wanted something a bit more ... personal.   So Mike's challenge was an OGRE DE/6E scale map of my county.  This is the result.

The hexes are a bit bigger than 6E/DE but this has more to do w/ the limitations of the printing services I have available than anything else.  The only local place that will do 24x36 is Walgreen and their editing software is OK but doesn't do everything. 

Doesn't matter. This will work fine for what I have in mind. Two medium sized urban areas w/ numerous strongpoints and heavily roaded. Lots of open areas/farms but a strip of wooded and streamed area (not quite a river) along the eastern side.  The scenario I'm working on is based off of a local uprising near the end of the war w/ local militia, reserves, and obsolete/archaic unts deciding enough is enough.  In response, NAC forces will try to retake these rebellious localities.  I'll be mixing in some old school pre-6E OGRE ruleslike revetments and militia along w/ a few a options I'm mulling over to give the defense some unexpected teeth. 

Now to find the time to write it up and playtest.


Karl Gallagher said...

Sounds like a good scenario. I'm looking forward to hearing the playtest report.

McChuck said...

Sounds great! I assume there will be mines and all sorts of defensive engineering goodness.