Continuing the supplement stuff for ROBOTECH RPG 1st ed.. The last one was
small arms. This post will focus more on heavy weapons with an addition of body armor. Again that these are the norm of what will generally be used/encountered in the field. Pre-Rain German, Czech, etc. weapons are highly sought after in the ruins of Europe and may be issued to special forces, infiltrators, or allied forces.
Heavy Weapons:
Macross Era:
NSV 12.7mm Heavy Machine Gun ((Russian
НСВ Никитина-Соколова-Волкова)
A conventional heavy machinegun that is commonly mounted on armored vehicles, mecha, and anti-aircraft platforms. It can fire conventional S.D.C. rounds or High Explosive Armor Piercing (HEAP) rounds that do M.D.C. damage. These latter are expensive to produce and are usually limited to the elite mecha units (such as the Juggernaut) or when it is anticipated that enemy (iow RDF/SC or Zentraedi) mecha contact is likely. Note that the Soviet rounds are NOT interchangeable w/ RDF mecha.
Cartridge: 12.7x108mm, Damage: *, , Feed: Belt fed box or internal magazine., Weight: 25kg, Barrel Length: 1560mm,
Muzzle Velocity: 845 m/s, Approx. Effective Range: 2000 m
*Standard Ball: 1D4x10+6/rnd. See modern weapon proficiencies for burst fire
HEAP: 1MD/rnd. 1D4 MD short burst,5 rnds/2D4 MD long burst,10 rnds/1D4x5 MD full melee 20 rnds
KPV Heavy Machine Gun (Krupnokaliberniy Pulemyot Vladimirova, in Russian as Крупнокалиберный Пулемёт Владимирова, or
КПВ)
An ultra-heavy machinegun too large for standard personnel use. It is normally mounted on vehicles(ex
BTR-70) and/or used as an anti-aircraft platform (Ex.
ZPU series). This machinegun also has conventional and HEAP rounds available.
Cartridge: 14.5x114mm, Damage: *, , Feed: Belt fed box or internal magazine., Weight: 49kg, Length: 1980mm,
Muzzle Velocity: 1005 m/s, Approx. Effective Range: 3000 m
*Standard Ball: 1D6x10+6/rnd. See modern weapon proficiencies for bursts
HEAP: 1D4 MD/rnd. 1D6 MD short burst,5 rnds/2D6 MD long burst,10 rnds/1D6x5 MD full melee 20 rnds
RPG-7 Anti-armor rocket launcher (
Russian:
РПГ-7 Ручной Противотанковый Гранатомёт –
Ruchnoy Protivotankovyy Granatomyot,)
Cheaply produced, reloadable, and portable, the RPG-7 is issued in large numbers to E.B.S.I.S. troops and exported to allied nations, high-tech bandits, and mercenaries around the world. While it can rarely severely damage the main body, RPG sharpshooters can blind or cripple mecha by hitting sensors, weapon ports, or limbs. Like the AK-47, there are copies manufactured both officially and unofficially.
Weight: Launcher 7.9kg, rocket 2.25 kg. Damage: HEAT-1D4 MD, HE 4D6x10 SDC, Frag 4D4x10 SDC
Eff. Range 300m. Max Range:920m (self detonates)
RKG-3 Anti-Armor Grenade
Weight: 1.07kg. Effective Casualty Radius:
10ft. Effective Range: 100ft (30m). Damage: 1D4 x 10 S.D.C.
GP-25 Kostyor Grenade Launcher
Designed to be attached under an AK-47 or 74, similar the the old U.S. M203.
Weight
1.5 kg (3.31 lb) Feed: Single shot. Rate of Fire: 5-6 rounds per minute. Effective Range: 1200ft (400m). Damage: 1D4x10 SDC
9M14 Malyutka (Russian:
Малютка; little one, NATO reporting name:
AT-3 Sagger)
Mass produced Anti-Tank Guided Missile. Lightweight enough to be
portable by ground troops, it is also commonly used by armored vehicles
and aircraft.
Caliber: 120mm, Weight: 11.3 kg (launch unit), Length:
880mm, Missile Weight: 5.2 kg, Launch Velocity: 250 m/s,
Feed: Single-shot, Penetration: 400mm, Blast Diameter: 30
m (100 feet), Damage: HE lD6 MDC or HEAT 2D4 MDC,
Minimum Range: 200 m (656 ft), Max Range 3 Km.
Southern Cross Era:
All Macross era weapons are still in use to some degree. Explosive weapons have mostly been replaced with more effective models although stockpiles are still used to arm guerrillas and insurgents.
RKG-8 Grenade: Soviet copy of the 'Cobalt Grenade'.
Weight: .5lb, Eff. Throwing Range: 90ft, Damage: 1D6 MD, Blast Radius: 12ft.
RPG-20 Rocket Launcher:
A Soviet variant of the RL-2 Super Rocket Cannon, they have made several modifications. A two shot rocket launcher, the E.B.S.I.S. had difficulty developing the miniaturization for the 'Plasma' mini-missile. Instead they made the launcher reloadable and capable of firing any of the other mini-missiles available. The Southern Cross never used mini-missile technology so these are uncommon outside of E.B.S.I.S. or allied territories.
Weight: 16lbs, Damage: Varies, RoF: Twice, takes 2 melees to reload. Eff. Range: Varies by missile, Payload: Two. Must be fired in order of missiles loaded.
Body Armor:
Macross era:
6B series combat vest. Commonly issued to ground troops and special forces, especially in hostile zones. Heavy but offers a fair degree of protection against S.D.C. weapons. Woodland green is standard but can also come in a variety of camoflage patterns. Has compartments for 2-6 magazines and extra supplies.
Weight: 15lbs, A.R. 12, S.D.C. 120
Southern Cross era:
Field Plate Armor
The Soviet's response to the REF/UEEF's CVR-3 and S.C. body armor. It has comparable MDC (50) and a searchlight shield
(60MDC, 200ft range) but is NOT laser resistant. Weight: 15lbs
1. Complete E.B.A. (Environmental Battle Armor suitable for use in space and other hostile environments.
2. Computer controlled life support system.
3. Internal cooling and temp. control.
4. Humidifier/dehumidifier
5. Gas filtering and artificial circulation
6. Independent O2 supply. 6hr.max.
7. Fire resistant up to 300deg. C. Plasma/Nuclear fires have full effect.
8. Radiation shielded.
9. Helmet w/ removable face plate.
10. Directional, short range radio built into helmet. Range 4miles
11. Infrared and passive night vision optic system. Range 120ft.
12. Tinted, light sensitive visors
13. Utility belt connectors for ammo, food or 1st aid pouches
14. Back pack connectors. Not compatible w/ REF or SC units.